This is my attempt at texturing on free models to show the aging of fruit.
I am responsible for all the textures except the wall, counter, and window textures. The models are not mine.
Programs I used:
Maya | Nuke | Substance Painter | Photoshop
Winter of 2019
This project was a test to see the limits I could go within Substance Painter. I found free textures for the counter, wall and window, but made every other textures within Substance Painter.
In the program, I tested different presets to use as a base line and then built off of that preset to make the different textures. I then added bump maps so I would not have to mess with the models.